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[xpn 2.2894]Imperial Game Engine 2 v62.p3

[xpn 2.2894]Imperial Game Engine 2 v62.p2

[New] RenderManager, SampleShading;

[xpn 2.2893]Imperial Game Engine 2 v61.p14

[xpn 2.2893]Imperial Game Engine 2 v61.p13

[New]LiveSilver, NormalSpecular Dustiniess template;

[New]LiveSilver, 

Diffuse.itud;

Specullar.itud;

BumpARB.itud;

[xpn 2.2892]Imperial Game Engine 2 v61.p12

[BugFix] CoffeeBreakStudio, save externall fail; 

[New] LawMaker, MapChanger.ifn;

[xpn 2.2892]Imperial Game Engine 2 v61.p11

[New] LiveSilver, SetMaterial.imtd;

[xpn 2.2892]Imperial Game Engine 2 v61.p10

[New] LawMaker, GetDistance_i_actors.ifn;

[BugFix] i_zone, debug shadows incorrect;

[xpn 2.2891]Imperial Game Engine 2 v61.p9

[Fail] RayQuery;

[xpn 2.2890]Imperial Game Engine 2 v61.p8

[New] CoffeeBreakStudio, mesh amputator tool;

[BugFix] i_particle, hexahonall;

[BufFix] LawMaker, moving i_3D_model, missing probe activizm;

[xpn 2.2889]Imperial Game Engine 2 v61.p7

[BugFix] EditableBox/6.imd, ortho wireframe inactive;

[BugFix] EditableBox/6.imd, texture unwarp count inactive and missing 4 down polygone;

[xpn 2.2888]Imperial Game Engine 2 v61.p6

[BugFix] AniTE, stop crash;

[New] LawMaker, Generate Button, SoundPlayerLooped templates;

[New] LiveSilver,Generate double detail and triple dustinies;

[BugFix] imd, ortho green wireframe inactive;

[xpn 2.2888]Imperial Game Engine 2 v61.p5

[BugFix] i_geometry, subjective cast shadows inactive;

[BugFix] imd, subjective cast shadows inactive;

[xpn 2.2887]Imperial Game Engine 2 v61.p4

[BugFix] Relative Rotations inactive;

[xpn 2.2886]Imperial Game Engine 2 v61.p3

[Bug] i_3D_model, rotations, relative and double relative for .imd, externall, subjective inaccurate exposition;

[

[xpn 2.2886]Imperial Game Engine 2 v61.p2

[BugFix] i_particle, inactive positions, rotations;

[xpn 2.2885]Imperial Game Engine 2 v60.p7

[BugFix]Public Axon preferences fields;

[BugFix] i_particle, i_scene update missing;

Download

Download
Imperial Game Engine 2 v62.exe
External

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