Imperial Game Engine 2 v61 Mobile GDK
A downloadable tool
[xpn 2.2886]Imperial Game Engine 2 v61.p3
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[xpn 2.2886]Imperial Game Engine 2 v61.p2
[BugFix] i_particle, inactive positions, rotations;
[xpn 2.2885]Imperial Game Engine 2 v60.p7
[BugFix]Public Axon preferences fields;
[BugFix] i_particle, i_scene update missing;
[xpn 2.2885]Imperial Game Engine 2 v60.p6
[BugFix] i_3D_model, Box6.imd, 6 Graphics Layers taftology;
[BugFix] ICG8.imd, Braked;
[xpn 2.2884]Imperial Game Engine 2 v60.p2.c24
[New] CoffeeBreakStudio, Phantomize i_3D_model;
[xpn 2.2883]Imperial Game Engine 2 v60.p2.c23
[New] An Game Constructor without Frame GUIs controls modes;
[New] SkriLink, Phantomize i_scene;
[BugFix] i_3D_model, ICG6, inaccurate 6-side geometry;
[BugFix] i_3D_model, Native Textures inactive;
[xpn 2.2882]Imperial Game Engine 2 v60.p2.c10
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[xpn 2.2881]Imperial Game Engine 2 v60.p2.c9
[BugFix] InCorrect Flame (Axon Galileian Mover Inactive);
[BugFix] Casual Platform;
[BugFix] Modulative Inactivity (AniTE_SubWay.iat un-debugged formation);
[xpn 2.2880]Imperial Game Engine 2 v60.p2.c8
[BugFix] i_3D_model, barier double braked;
[xpn 2.2879]Imperial Game Engine 2 v60.p2.c7
[BugFix] i_3D_model, barier braked;
[xpn 2.2878]Imperial Game Engine 2 v60.p2.c6
[New] i_materiall, render_texture;
[xpn 2.2877]Imperial Game Engine 2 v60.p2.c5
[New] Sub_Waying;
[BufFix] i_scene, i_actor inactive synchronization;
[New] ActorMover_SubWay.iat;
[xpn 2.2876]Imperial Game Engine 2 v60.p2.c4
[BugFix] i_geometry, inactive selection;
[Bugfix] i_3D_model, shadows v2 rendering crash;
[xpn 2.2875]Imperial Game Engine 2 v60.p2.c3
[BugFix] i_material, v3 downgraded defaults;
[xpn 2.2874]Imperial Game Engine 2 v60.p2.c2
[BugFix] i_3D_model, i_texture formats confussion Finall penetrator dominator;
[xpn 2.2873]Imperial Game Engine 2 v59.p2.c26
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Published | 8 hours ago |
Status | Released |
Category | Tool |
Author | TheKohedlo |
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